FLAME-GPU for Traffic Systems: A Scalable Agent-Based Simulation Framework


Journal article


Maxim Smilovitskiy, Sedar Olmez, Paul Richmond, Robert Chisholm, Peter Heywood, Alvaro Cabrejas, Sven van den Berghe, Sachio Kobayashi
Systems, vol. 13(5), 2025, p. 15

DOI: https://www.mdpi.com/2079-8954/13/5/376

Cite

Cite

APA   Click to copy
Smilovitskiy, M., Olmez, S., Richmond, P., Chisholm, R., Heywood, P., Cabrejas, A., … Kobayashi, S. (2025). FLAME-GPU for Traffic Systems: A Scalable Agent-Based Simulation Framework. Systems, 13(5), 15. https://doi.org/https://www.mdpi.com/2079-8954/13/5/376


Chicago/Turabian   Click to copy
Smilovitskiy, Maxim, Sedar Olmez, Paul Richmond, Robert Chisholm, Peter Heywood, Alvaro Cabrejas, Sven van den Berghe, and Sachio Kobayashi. “FLAME-GPU for Traffic Systems: A Scalable Agent-Based Simulation Framework.” Systems 13, no. 5 (2025): 15.


MLA   Click to copy
Smilovitskiy, Maxim, et al. “FLAME-GPU for Traffic Systems: A Scalable Agent-Based Simulation Framework.” Systems, vol. 13, no. 5, 2025, p. 15, doi:https://www.mdpi.com/2079-8954/13/5/376.


BibTeX   Click to copy

@article{maxim2025a,
  title = {FLAME-GPU for Traffic Systems: A Scalable Agent-Based Simulation Framework},
  year = {2025},
  issue = {5},
  journal = {Systems},
  pages = {15},
  volume = {13},
  doi = {https://www.mdpi.com/2079-8954/13/5/376},
  author = {Smilovitskiy, Maxim and Olmez, Sedar and Richmond, Paul and Chisholm, Robert and Heywood, Peter and Cabrejas, Alvaro and van den Berghe, Sven and Kobayashi, Sachio}
}